The motion is almost coherent, except when the fluid splashes suddenly out of nowhere. That’s an interesting juxtaposition. It almost feels real and the human walking around works too, and then boom, incoherent wave of liquid from nowhere. The wave moves realistically once it pops into existence though, so that looks almost real too.
Splatoon if it were a horror game.
This is really impressive !
Can you share details about your use of ModelScope in the context of this piece ?
The motion is almost coherent, except when the fluid splashes suddenly out of nowhere. That’s an interesting juxtaposition. It almost feels real and the human walking around works too, and then boom, incoherent wave of liquid from nowhere. The wave moves realistically once it pops into existence though, so that looks almost real too.